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Liang Nuren
Heretic Army Heretic Nation
1675
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Posted - 2012.07.29 01:08:00 -
[1] - Quote
Freezehunter wrote:The other day I had this guy in a MERLIN tank SIX GUYS in CA 1 in PVH for 8 consecutive minutes using ASB.
Hahahaha, last night on TQ I tanked a Talos, Drake, and Falcon with my Harpy for several minutes until I managed to lose them in the asteroid belt and warp off.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1681
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Posted - 2012.07.30 03:58:00 -
[2] - Quote
Hrett wrote:I don't do math, but how many raw hp can an XL ASB boost with a full cap booster load? I would bet It's an obscene amount - probably the equal of quite a few LSE....
It takes an armor tank quite a bit of time to rep the amount of 1 1600RTP. How long does it take for an ASB to boost the amount of an LSE? How many LSE equivilants can it boost before it runs out of charges? I don't know the answer, but I would suspect that math is pretty telling. It's possible I'm wrong, but given the anecdotal evidence, I doubt it.
LSE = 2625 Raw HP XL ASB = 980 Raw HP/cycle L ASB = 390 Raw HP/cycle
XL ASB > 1 LSE at 12 seconds into the fight. L ASB > 1 LSE at 28 seconds into the fight.
1600 II = 4200 Raw HP 2x LAR II = 1600 Raw HP/Cycle (800 ea) 1 LAR > 1600 II at 90 sec into the fight (fires at the end of the cycle) 2 LAR > 1600 II at 45 sec into the fight (fires at the end of the cycle)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1682
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Posted - 2012.07.30 04:58:00 -
[3] - Quote
Hrett wrote: Thanks.
I am travelling, so I dont have eft here to make my own test fits, but people are reporting ~1600 dps tanks (with heat but no pills I think) on Cyclones and Ferox with one XL and one L ASB.
Its silly, IMHO.
1600 is an XL with heat, no pills, implants, or bonuses. The craziest thing about it is that it fits (no cap booster) and you can run the damn thing without capping out in 10 seconds. :)
-Liang
Ed: Oh, and you get your rig slots back because you don't have to burn them on cap safeguards. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1686
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Posted - 2012.07.31 01:18:00 -
[4] - Quote
Paikis wrote: LSE compares to 800mm plates, not 1600mm. Just as LAR2 compares with LSB2, and not the X-LSB2. Armor setups are given extra large plates, shield setups are given extra large reps. You should know this. ASB doesn't really compare to either setup.
The only interesting thing is what people actually fit, not which ones people mentally equate via some (potentially outdated) model. This means that comparing a LAR to an 800 plate is just silly talk.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1686
|
Posted - 2012.07.31 04:06:00 -
[5] - Quote
Zarnak Wulf wrote:Current shield boosters (not ancillary) are playtoys of the rich. You need crystal implants and a Tengu alt AND drugs to make them work in the first place. Balancing something to an obsolete, niche module is borked on many levels.
Did you know that a new XL ASB cyclone can tank 780 DPS for ~163 seconds and will also survive its reload giving it a life expectancy of 386 seconds. It will tank ~300k effective damage and during this time, it is almost wholly immune to neuts. ASBs as a whole are probably fine, but either fitting dual ASB or an oversized ASB is probably a bit too powerful.
As it was meant to be.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1686
|
Posted - 2012.07.31 06:02:00 -
[6] - Quote
Paikis wrote:Interesting numbers...
After 40 seconds (when the large and X-large ASBs run out of charges) you see the following: LASB: 3900 repped. LSB: 2400 repped X-LASB: 9800 repped X-LSB: 4800 repped.
After 100secs (at the end of reload) you see this: LASB: 3900 repped. LSB: 6000 repped X-LASB: 9800 repped X-LSB: 12000 repped.
The truly interesting numbers come from the fittings/cap savings allowing a an "oversized" shield booster or dual ASBs in place of shield booster + cap booster. Suddenly you're making the following comparison: LSB: 6000 repped vs XL ASB 9800 repped
or
LSB 6000 repped vs 2x L ASB 7800 repped
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1686
|
Posted - 2012.07.31 14:24:00 -
[7] - Quote
Zarnak Wulf wrote:MASB only hold 10 charges. Dual MASB frigate fits are gimped on outgoing DPS as each booster requires 50 CPU to fit - that can eat into possible damage mods. MASB are fine.
LASB can hold 13 charges. I've only heard of these being dual fitted on Cyclones or Feroxes. You really need the shield bonuses of the ships to make them shine. It doesn't take alot of firepower to run these into the ground. More prevalent is the oversized X-LASB fits. A simple, elegant solution would be to crank up it's fitting requirement.
The 'max' numbers being thrown out are a hoot. I live in low sec. If someone is flying around in cyclones with a Tengu alt and crystal implants word is going to get around. He either won't get engaged OR will get blobbed. If you want to bring 4 billion in isk to the party I have no qualms about doing the same.
I get engaged all the time.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1700
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Posted - 2012.07.31 17:51:00 -
[8] - Quote
Pipa Porto wrote:Kahega Amielden wrote:Quote:Then kite out his charges ...What? He's under no obligation to burn all his charges. If you're capable of kiting him such that you can burn down his charges and then kill him, you'd have won whether he's using a buffer or active fit. Sure he is. Keep doing damage while he's unable to hurt you (he's sacrificed an awful lot for his 2 X-L ASBs), and he will eventually run out of charges.
People keep saying that you "sacrifice a lot to fit dual ASB", but what do you REALLY sacrifice over a traditional XL II + Cap Booster II setup?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1700
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Posted - 2012.07.31 17:59:00 -
[9] - Quote
Bill Serkoff2 wrote: I tried fitting it on a Drake, it was pretty tight. Needed quite a few fitting mods. Then again, a battleship fit would be considerably more lenient.
This seems like an exceptionally useless thing to experiment on because the Drake has never had a reasonable active tank. It just doesn't have the grid to fit one.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1704
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Posted - 2012.07.31 19:21:00 -
[10] - Quote
Zicon Shak'ra wrote:Hrett wrote:Liang Nuren wrote:Zarnak Wulf wrote:MASB only hold 10 charges. Dual MASB frigate fits are gimped on outgoing DPS as each booster requires 50 CPU to fit - that can eat into possible damage mods. MASB are fine.
LASB can hold 13 charges. I've only heard of these being dual fitted on Cyclones or Feroxes. You really need the shield bonuses of the ships to make them shine. It doesn't take alot of firepower to run these into the ground. More prevalent is the oversized X-LASB fits. A simple, elegant solution would be to crank up it's fitting requirement.
The 'max' numbers being thrown out are a hoot. I live in low sec. If someone is flying around in cyclones with a Tengu alt and crystal implants word is going to get around. He either won't get engaged OR will get blobbed. If you want to bring 4 billion in isk to the party I have no qualms about doing the same. I get engaged all the time. -Liang Lol. Well, at least you are honest. ;) It takes a lot of balls to admit you've had that many lovers.
What can I say? I'm a player. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1704
|
Posted - 2012.07.31 20:00:00 -
[11] - Quote
Pipa Porto wrote: (BTW, properly Cycled, a Cap Booster+SB tank is very resistant to neuts)
I active tank a lot and I'll tell you straight up that neuts will **** your day all up.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1705
|
Posted - 2012.07.31 21:54:00 -
[12] - Quote
Pipa Porto wrote:Liang Nuren wrote:Pipa Porto wrote: (BTW, properly Cycled, a Cap Booster+SB tank is very resistant to neuts)
I active tank a lot and I'll tell you straight up that neuts will **** your day all up. -Liang It'll **** your ASB's day up, too (no hardeners). With a Cap booster you might get some cap to run your prop mod and maybe escape.
Not nearly to the same extent. Not nearly.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1709
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Posted - 2012.07.31 22:48:00 -
[13] - Quote
Tara Read wrote: and with one xl asb I can tank 1300 dps (1600 with crystals).
Why is your crystal tank so low? I'm looking at 4.5k on a Cyclone and the Rokh has one more mid slot... ?
-Liang
Ed: Can you post a fit, and possibly a video of the fight? (I admit the video is far more interesting for me... Actual PVP >> Forum Warrioring) Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1710
|
Posted - 2012.08.01 03:26:00 -
[14] - Quote
Zarnak Wulf wrote:Prevent crystal implants from affecting ancillary shield boosters. Make them unaffected by the active tanking aspect of an off grid booster.
So now they're just flat worse than T2.
-Liang
Ed: Although I have to admit you have a great idea. Maybe we can just make crystal implants not affect deadspace shield boosters too, and not affect overheat! I guess we can have snakes affect only MWD speed given from non-faction overdrive injectors and slaves only work off of regenerative plates too?
Damn, you're a balancing genius! Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1715
|
Posted - 2012.08.01 16:21:00 -
[15] - Quote
Zarnak Wulf wrote:On the day they nerf off-grid boosting I'll have a big smile on my face. 
I made a huge :walloftext: post about why that's a really stupid thing to do. Go read it and start suggesting things which address why it's a bad idea.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1716
|
Posted - 2012.08.02 05:57:00 -
[16] - Quote
Vizvig wrote:Zarnak Wulf wrote:On the day they nerf off-grid boosting I'll have a big smile on my face.  Nooooooooo Stupid guys with "orbit 40km+F1" tactic will not be able to keep 100% isk efficiency if this happens.
You have obviously never heard of an Arazu.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1716
|
Posted - 2012.08.02 08:08:00 -
[17] - Quote
Cpt Branko wrote:Liang Nuren wrote: You have obviously never heard of an Arazu.
-Liang
Gangs with arazus and rapiers are still better then just N Drakes and a T3 booster sitting somewhere safe. It requires actual pilots, and weaknesses in the gang. I killed badly piloted Rapier / Arazu support often enough, because of pilot failure, and then the gang doesn't have longrange webs or disruptors anymore. Nearly duplicating that by just using boosting T3 somewhere safe is comparatively much worse. Anyway, you could actually boost on grid. A Claymore can do it just fine in a speedy gang. Damnation can do it just fine for a tanky gang. Except... you want actual pilots in them and not alts. I remember going around in, eg. RR BS gangs with a Damnation just fine back in the day, and it added a lot to the gang at cost of losing one damage BS. The T3 booster nonsense was a bad idea, as was boosting the already powerful gang boosts.
There are an incredible number of gameplay problems introduced my simply moving gang boosters on grid.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1717
|
Posted - 2012.08.02 10:23:00 -
[18] - Quote
Cpt Branko wrote:Yes, yes.
Any ship on grid with sufficient numbers present on grid can be oneshot. That is admittedly a problem which is nontrivial. Everything else isn't a problem except in the heads of people who are used to using alt boosters... or don't care to bring a specialist ship now and then. It is more or less a basic principle that all key ships in a pvp gang should have some risk in a fight and should be actually piloted instead of relegated to alt role. Everything else is just purely bad design.
That said, knowing CCP... meh. They seem to think farming a billion+ per day using a gunless frigate is good game design, so I don't expect anything.
You're wrong: https://forums.eveonline.com/default.aspx?g=posts&m=1720718#post1720718
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1721
|
Posted - 2012.08.02 16:26:00 -
[19] - Quote
Cpt Branko wrote:Problem #3 is something which is largely "in your head", a half million ehp 100 dps Damnation may not be sexy exciting, but some pilots do like flying them and it is an ideal FC's ship (since it's not going to get primaried). Flying in a kiting gang with a boosting Claymore or something isn't boring "activate boosts, press f1 to get on KM somewhere" gameplay. Problem #4 is again something which is "in your head" because you can use a single Claymore for interdiction boosts (or Loki, for that matter) and that's basically sufficient gang boosts for various kiting tactics. It hits your gang somewhat, of course, since ships on grid have to be piloted, which would be quite hard to dualbox (although possible to some extent because of :range:), so you in effect have one less ship. However, it's not decisive. If that larger gang does not have ranged guns, boosters and so on, you can still harass it. If it does have all those, you can't really harass it anyway. At any case, the argument reminds me of the "don't nerf Falcon because it enables you to fight larger gang without Falcon" argument of people who actually use it to gank smaller gangs. Problem #5 is not really that much of a problem, and has more to do with lag (and happens at the scale where basically any ship can be one-volleyed, which is a sadly unavoidable problem which however impacts both the attacker and the defender).
I tremendously respect you but you've lost touch with the game and small gang combat in general, TBH. You're so focused on nerfing links that you're failing to perform due diligence for fixing the core problems with them. There is a reason people have booster alts but not booster mains and that really needs fixed before they go making boosters a main-only activity.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1721
|
Posted - 2012.08.02 18:46:00 -
[20] - Quote
Zarnak Wulf wrote:From ship balancing section of CSM minutes. 'Moving over to Command ships, CCP Ytterbium addressed the concern of off grid links and simply stated GÇ£off grid boosting should not existGÇ¥, with much of the CSM nodding in agreement. With regard to Tech-2 command bonuses and Tech-3 CCP Ytterbium stated that Tech-2 are supposed to be more specialized than Tech-3, which are supposed to be more generalized.' Ship Balancing
A lot of things shouldn't exist but do and are required. I won't object too loudly to moving command links on grid as long as they address the core things that make it a tricky problem.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1721
|
Posted - 2012.08.02 18:56:00 -
[21] - Quote
Ezra Tair wrote:I would not mind seeing tech 1 BCs and the tech 2 counter parts simply get a passive bonus to gang mates while they are on grid. requiring no special modules. The best bonus takes affect, and if the best bonus giver dies, the next best takes over. Each of the two types of BCs gives a particular bonus, and the T2 variants give a better bonus, but have the combat capability of a field command ship.
For T3,s that sub now gives a passive bonus while on grid at some rate similar to the T2. Eliminate leadership entirely and refund the SPs.
Solves the issue of 'on grid' boosters, because in a fleet with 20 BCs, they ALL could potentially give a bonus. And it makes CS more entertaining to fly because its not a boring role to play with the tank and DPS that could be available on them. Eliminates non-active alt game play (which apparently is going to happen anyway in regards to boosters), and encourages combat and targets.
This is an alright solution, though I wouldn't recommend removing or refunding the Leadership SP.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1721
|
Posted - 2012.08.02 18:59:00 -
[22] - Quote
Kahega Amielden wrote: ...How did we get this off topic?
We got off topic because Zarnak would rather see crystals, blue pill, and gang boosting nerfed instead of his precious ASB. Last night was really cool - solo killed a Typhoon and won a pair of 2v2s (Falcon+Legion vs Cyclone+Tengu and Myrm+Ishtar vs Cyclone+Maelstrom).
The Legion actually put me into armor, but I survived the reload. The Myrm + Ishtar didn't quite put me into armor, but would have stood a better chance of actually killing me. Of course, the Myrm was dual ASB fit... why on earth would anyone fit armor reps to a Myrm? rofl.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1721
|
Posted - 2012.08.02 19:14:00 -
[23] - Quote
Ezra Tair wrote: Well i figure the point of leadership is to hold the skills to use links (and perhaps links could still exist, but this presumption is that they are gone), and to limit fleets sizes in regards to if they receive bonuses from links/boosters. I don't really see a point to how fleets are managed (as a hierarchy) aside from handling the availability of booster effects. If the fleet was made 'flat' with people given roles to do things, like warp the fleet such, and the only determinate to bonuses was "am I on grid with a BC". It would make most leaderships skills pointless.
I think the idea of flat fleets and getting rid of wing/fleet command is probably a good idea - however, I'm still very much against the idea of removing supporting leadership skills. To me it feels like suggesting the removal of gunnery supports or capacitor supports. I would be in favor of retaining the skills and transfering the specialization bonus to a general strength bonus to that kind of leadership skill.
OTOH, I feel like it's really risky to push BCs and Command Ships to be that much of a must-have.
Full disclosure: I have CS5 on 3 characters (maybe 4?) and ~20-25M SP sunk into leadership. I'd make out like a bandit if they refunded SP.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1721
|
Posted - 2012.08.02 19:33:00 -
[24] - Quote
Ezra Tair wrote: I could see the re-distribution of SP into general skills to improve strength. But while I only have ~2.5 mil in leadership myself, the links currently have two tiers of skills. Not sure how you could roll that SP into a single set of skills that would not make them take outrageously long to train for new comers. I don't see them as comparable to the other support skills as they have a very narrow scope of effect. And I won't think there would be anything wrong in allocating SPs to those that trained it.
Of course I would not mind seeing the ability to re-allocate SP once a year as a game mechanic with a 20% penalty. So have have a bias as well I suppose.
--edit to add-- Most fleets have BCs anyway, so I don't think its particularly harmful to give them a bonus role that does not stack by numbers.
There's nothing wrong with it taking a long time to train up max leadership skills as long as leadership skills are actually useful.
-Liang
Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1763
|
Posted - 2012.08.05 16:38:00 -
[25] - Quote
Seishi Maru wrote:I get amazed how many Stupid people complain about anythign that changes a bit the game into soemjthign better! THis is the first time in years that some game changes PROMOTES small scale warfare and active tanking and tactics a bit different.
Use your brain isntead of your EFT numbers only.
Other dayin this same tes servers you did your test I defeated a navy scorpion using Double ASB with my SACRILEDGE.. yes even a pathetic sacriledge. I simply kept orbiting with my AB and doigna bit of damage.. Eventually he ran out of charges...
Just use your brains.!! And stop complainign about the best thing that happened in this game in last 4 years!
So... the sacrilege and the myrmidon are both better with ASBs than with armor reps?
Interesting.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1765
|
Posted - 2012.08.06 00:23:00 -
[26] - Quote
Seishi Maru wrote: No the sacriledge was using armor reps... and You know very well that a ship defeatign the other does nto mean one is better than the other. I am not the average puny poster you liek to play your mind games with.
ASB are a great adition to this game. The only thing that might need to be looked at is the capacity of fitting 2 of them.
Ah, I misread your post then. Still, the Myrmidon is unquestionably better with ASB than with dual (or even triple) armor reps.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1768
|
Posted - 2012.08.06 16:46:00 -
[27] - Quote
Seishi Maru wrote: Again.. tank can be broken without massive dps when its not sustainable! ASB are not sustainable for more than 60 seconds if you can fit only 1.
Yes it prevents fast ganks, but that is EXACLTY the intention of the module!
And no active tanks were NOT overtanked at all. Super expensive setups do not count sicne they are less than 0.001% of pvp in eve. Active tanks outside carriers and dreads have been JOKE for years!
ASB are MUCH less hard to deal than the old HUGE passive buffer tank drakes of past (when they coudl reach 700 dps passive tank)
The core problems with ASBs: - Multiple ASBs allow you to sidestep the drawback of an ASB: reload time. - Oversized ASBs allow you to sidestep the traditional drawbacks of oversized active tank modules: capacitor and tank volatility - ASBs are immune to the traditional counter to active tanking: neutralization.
From my perspective, shield tanking just wasn't hurting in small gang PVP before the ASB. It was even dominant for both buffer and for active tanking. I know you said something about .001% of PVP with "super expensive setups", but the truth of the matter is that all of my Harpy videos were done with a meta 4 named shield booster (feel free to check my loss history).
If it were up to me to fix the balance between active tanking and buffer tanking, I'd say that the more elegant solution would be to move about 80% of a mindlinked T3's bonus into the active tank modules themselves. Then I'd try to address the mobility problems Gallente face when active tanking (Brutix, Myrmidon, Hyperion really). I think the best choice there is to change the penalty on aux nano pups and accelerators.
But the creation of a shield tanking module so compelling that the only realistic answer in small gang combat is to fit as many as realistically possible - even if your bonuses are for armor tanking? No, obviously this module is overpowered as hell.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1771
|
Posted - 2012.08.06 20:28:00 -
[28] - Quote
Hmm, I'm not sure that I agree with you, really. For sure, active tanking by definition will always be dramatically superior to buffer below a certain DPS level and dramatically inferior above that DPS level + a little bit. It'll always be vulnerable to that scaling you bring up. To me, that's a fine attribute - you screwed up pretty hard if you find yourself trying to active tank in a situation it wasn't made for.
That said, I think you misunderstood: I wasn't suggesting simply boosting active tanking modules. I was suggesting moving bonuses around so that they're more widely available - and simultaneously nerfing the hell out of tanking gang mods. Consider that active tanking today is by and large not that effective today unless you have alt boosters, implants, and pills. Consider that an 11 slot tank on a Myrmidon (2 MAR, 2 EANM, Exp, DC, 2 ANP, Accel, 2 Cap Booster) is only going to tank ~550 DPS. That's actually pretty low anything with a large sig radius - a single Vexor can break it. That's why people (kessah?) came up with the even more unstable triple rep setups.
With regards to neutralizers: yes, I am aware that they eat active tanks for breakfast. I am aware that some ships fit multiple neutralizers. I believe that to be acceptable and good game balance. I think that you don't really "get" why people are fitting that small neut though. It's because it cycles fast enough that you actually have a chance of escaping from a nos frig that's got you tackled. It doesn't matter what else you boost - until it can either disable or kill a frig it isn't going to be used.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1771
|
Posted - 2012.08.06 21:49:00 -
[29] - Quote
Zarnak Wulf wrote:Are these modules something that you want to see fixed in the game? Or should CCP simply stop seeding them so they are a sought after rarity in years to come? There's only so many ways to balance them.
- Their rep amounts could be reduced to match conventional shields. Nuet immune boosters with a long reload vs. conventional boosters.
- You could drastically increase their fittings so that oversized and multiple are not solid options.
- You could reduce their charge capacity so that you get the same tank for a shorter time.
- You could have a hard limit of one per ship.
I think it'd be a shame to have introduced content that'll never really be used. The armchair game designer in me says to increase fittings cost and make it always cost some capacitor. This solves: - Dual/Triple ASBs - Oversized ASBs (to an extent) - Neut immunity
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1771
|
Posted - 2012.08.07 00:11:00 -
[30] - Quote
Eternal Error wrote: They should also just have the boost amount straight up reduced. They're good enough due to the fact that they provide a cap free and neut-proof booster before you run out of charges, they hardly need drastically increased tankability to go along with that. If I had it my way, you'd see these nerfed down to the point where they provide roughly similar boosts to regular shield boosters, and the reason you might want to fit them is to forego a cap booster and have added resiliency to neutralizers.
I'm not too opposed to that, but I think they'd need to adjust the reload time on it if they did that.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1780
|
Posted - 2012.08.08 16:50:00 -
[31] - Quote
Long time no see Veryez! Let me know if you need anything getting started again. :)
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1780
|
Posted - 2012.08.08 18:30:00 -
[32] - Quote
Muad 'dib wrote:Overpowered on some ships with multiples - no question OP
However, im seeing alot of deserve trail setups on just about anything with 4 mids or more, and this experimentation makes a very nice change from the 90% change of a cookie setup every time. I dont remember the last time a new module made these sort of waves.
+1 overall
Warp Scramblers made a pretty big wave.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
1780
|
Posted - 2012.08.08 18:31:00 -
[33] - Quote
Seishi Maru wrote:You mean something like 90% of the capacitor cost is payed by the charges and like 10% by the ship? That could work indeed...
Yeah, that was where I was going with it. Though I was leaning more towards 80/20 or 75/25. Enough that it provides a meaningful but not horrific drain on the capacitor. Something that I can prevent with neuting, really.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1781
|
Posted - 2012.08.08 19:14:00 -
[34] - Quote
Copine Callmeknau wrote:These proposed changes would mean my shield boosting options are
XL Booster w/ injector XL ASB w/ injector
Except of course, that in the second example 80% of the capacitor generated by my injector is simply feeding the enemy gangs neuts, as the tank doesn't use that cap.
Why would anybody choose the second option?
IMO the risks should be: - Fit the injector (with smaller charges) and have virtual immunity to neuts - Don't fit the injector and face the possibility of being neuted out.
Either way, the booster itself is still better than the best deadspace booster. You've got ******* epic tank as long as your charges hold out.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1781
|
Posted - 2012.08.08 19:28:00 -
[35] - Quote
Seishi Maru wrote:Lets be real.. normal shield boosters were also always fitted in oversized fashion anyway on the rare ships that used them :P
There were enough penalties to doing it that IMO it was an open question of whether or not you wanted a Large booster Cyclone, an XL Cyclone, or a buffer Cyclone. ALL of those penalties have been bypassed so strongly that the question is whether you want an XL Cyclone or a dual XL cyclone.
-Liang
Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1781
|
Posted - 2012.08.08 19:43:00 -
[36] - Quote
Copine Callmeknau wrote:[ With the proposed changes will the booster reload faster, or will you allow them to draw 100% from the capacitor while still reloading?
That's really the only way I can see it working. If anything you are more vulnerable to neuts than a normal booster as you have to ensure two sources of capacitor are supplied instead of the traditional one, and deaspace grade boost is utterly useless when you're reloading for 60 seconds.
I am being real anyway, I know that dual ASB are the way to go, but we're talking about your proposed 'fix' here, which incorporates among other things a nerf to fitting dual/oversize ASB
The claim that you are more vulnerable to neuts than a traditional booster is just flat bogus and you know it. With regards to vulnerability to heavy neuting, there's still the one source - the cap injector. The fact that the booster is using "cap charges" is kinda irrelevant, except that you can split the charges between your booster and the injector. Furthermore, we're talking about a much lower drain amount - potentially one that's low enough you could power it off of a nos or two. I am seeing absolutely no way that you can realistically argue that there's an increased vulnerability to neuts.
Either way: yes, the deadspace grade booster is useless when you're reloading for 60 seconds... but that's the intended side effect of fitting an ASB.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1784
|
Posted - 2012.08.09 03:30:00 -
[37] - Quote
Whar Target wrote:The people who want ASB to use capacitor obviously don't fly the main race that ASB was intended for...Minmatar. Minnie ships are often lacking mid slots, and that is the very reason you cannot be forced to fit a cap booster and an asb.
Also doubly hilarious that its "not a drawback" to have two modules using booster charges.. Maybe if you have a badger following you everywhere you go in case you plan on getting into more than one engagement.
Nerf the boost amount if you must, give it a reduced reload time if you do, but do not make it vulnerable to neuts. That negates the entire purpose of the mod.
So, I do fly Minmatar, at least occasionally. Here's one night with an ASB cyclone where I was primary for the duration of every fight: http://kb.heretic-army.biz/?a=kill_detail&kll_id=27471 (Yes, I literally felt bold enough with an ASB Cyclone to try to solo a Typhoon. Only to find the LOLFit) http://kb.heretic-army.biz/?a=kill_detail&kll_id=27488 http://kb.heretic-army.biz/?a=kill_detail&kll_id=27489 http://kb.heretic-army.biz/?a=kill_detail&kll_id=27490 http://kb.heretic-army.biz/?a=kill_detail&kll_id=27491
Here's Liang's skill sheet: http://eveboard.com/pilot/Liang_Nuren My main character has 84M pure Minmatar PVP SP, including Minmatar Carrier 5.
Now that we've established that I'm not talking out my ass here: I can't say that you're right. I would say that Minmatar ships are no more lacking mids than anyone else. The only race that might consistently get more mids is Caldari - and even then it's not really that big of a deal. Furthermore, people have been fitting active tank Minmatar ships (with cap boosters!) for literally years. And some of those ships are considered quite overpowered.
Frankly, your entire complaint is... mindboggling.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1786
|
Posted - 2012.08.09 16:20:00 -
[38] - Quote
Orakkus wrote:First off, single oversized ASB boosters really isn't a major issue. Yes, ships can carry boosters bigger than their class, but that happens with both buffer shield and armor modules as well, so if you are going to penalize oversized XL ASBs, you should penalize 1600mm plates and Large Shield Extenders. I've countered the oversized ASB matter plenty on the blog and in the forums and it isn't a concern.
Dual-ASB setups and Triple-ASB setups, however, and as a small reversal of my previous position, can be overpowered. But that LARGELY depending on the ship, and in most cases, you were sacrificing actual combat effectiveness for tank. Most of the fits I've seen were little better than Procurers with guns. However, in putting together a Triple-ASB Maelstrom fit, I would have to agree that this particular configuration is overpowered.
My thinking is that we already have a "diminishing returns" mechanic in the game that could effectively limit over ASB usage. I think that reducing the ASB effectiveness to say 60-70% for the second one, and 20 to 30% for the third one should make multiple ASB configurations more in line with small PVP needs.
The biggest problem with oversized ASBs comes from when you could never have realistically run the tank in the first place. I'm just a little bit skeptical anytime someone starts talking about it being not overpowered when an XL cyclone can active tank 800 DPS for 5 minutes on a single ASB.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1787
|
Posted - 2012.08.09 18:25:00 -
[39] - Quote
Orakkus wrote:Liang Nuren wrote: The biggest problem with oversized ASBs comes from when you could never have realistically run the tank in the first place. I'm just a little bit skeptical anytime someone starts talking about it being not overpowered when an XL cyclone can active tank 800 DPS for 5 minutes on a single ASB.
-Liang
I actually tested this when I went head to head against a Hurricane in multiple engagements.. and only barely defeated a Hurricane (no pills, AC implants, etc.) using that X-Large ASB. The Cyclone's tank SHOULD be on par with the Prophecy's and the Drake's tanking ability because it IS the Minmatar's Tanking BC (every race gets one). In addition, both the Prophecy and the Drake use modules intended for Battleship class ships. So, in that regard, your argument doesn't hold weight. Testing AND comparisons with other tanking Battlecruisers put the Cyclone with one X-Large ASB at exactly where it should be. Eternal Error wrote: The individual modules are overpowered, whether in a single, double, or quintuple configuration.
I proved this NOT to be the case with actual combat testing. They aren't overpowered, they just require a change in tactics to defeat. They have multiple weaknesses and also require better overall ship management to run effectively.
Let me get this straight: you're able to reliably take on a tier 2 BC that's traditionally been considered better in every way with a tier 1 BC all because of a single module? Earlier in the thread I showed how I was confident enough to try to take on a Typhoon from a fairly old character, as well as had plenty of tank for a Legion + Falcon and gank shield Myrm + Ishtar.
And this doesn't sound overpowered to you?
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1794
|
Posted - 2012.08.10 23:32:00 -
[40] - Quote
Seishi Maru wrote: Cyclone is definately better on a 1v1 BC fight.. Now ... Put 2 tornados with arties firing at those.. and see who survives longer...
The cyclone because it'll tank the volley and then go face **** a pair of Tornados before they can fire again. Also, active tanking was used in small gang warfare.
-Liang
Ed: And to be clear: YOU are the kind of person that makes CCP have to introduce amazingly mindbogglingly OP modules in order to shake your cage hard enough to realize that active tanking has ALWAYS been viable. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1801
|
Posted - 2012.08.13 20:14:00 -
[41] - Quote
Seishi Maru wrote: Dude.. in what world you live? Peopel will always go for the most powerful alternatives. Before ASB there was 1.. buffer tank. Now there are 2. What is so hard to grasp 2 >1 ?
Make a data mining on killboards and get number of ships that were using BUFFER tank vs active tank on last 4 years.... I would get VERY surprised if 10% of the ships had active tank!
That doesn't mean that active tanking wasn't viable. You continually assert that it wasn't, but I know better.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1815
|
Posted - 2012.08.14 04:17:00 -
[42] - Quote
Diesel47 wrote: Before, active shield tanking was only for rich boys with pills and implants. Not to mention booster alts.
Don't be daft. That's like saying that buffer tanking was only for armor people with booster alts and slave sets. 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1830
|
Posted - 2012.08.14 19:00:00 -
[43] - Quote
Seishi Maru wrote: Aaa sure you know everything.. jsut like back then at that huge thread where we 2 discussed about the changes to arti where I supported an increase of alpha strike (that ended up being part of the solution that ccp chose) whiel you adamantly ensured that no one would even take advantage of alpha strike because your math prooved that always the larger dps groups would win regradless of alpha damage and that no one would think of using maelstroms with 1400mm arties ina fleet because tha alpha strike would bring absolutely nothing...
yeah.. we know how that ended up.. I could continue to recite failures on your annalysis for months.. but I don't have time to write an essay every day just for that...
Active tanking wa so prevalent htat your own fits with cyclones were using EXTENDERS!!! Your OWN FITS!
The funny thing about the artillery buff has turned out about like I predicted it would. You might recall that I said DPS would win right up until the point that ships were being literally volleyed off the field in mass. We even discussed how lag would favor alpha doctrines because DPS ships wouldn't be able to switch primary as often. I'd personally say that my predictions have been borne out in practice.
Though I do have to admit that I wasn't really conceptualizing what would happen when CCP introduced Time Dilation - and I haven't really kept up on fleet doctrines. Someone remind me - 500 person Hell Cat vs 500 person Alpha Fleet at 50km. Who wins?
As to cyclones: yes, I preferred buffer cyclones because they had more DPS and more consistent performance. You might remember that I never said the XL Cyclone wasn't viable - just that it didn't have the DPS I needed for my play style. Fortunately, I can now use a neut immune Pith X-Type XL Cyclone and get all the DPS of my previous fit!
I have to ask though: have you received a large head injury since you were on the forums last? You were so much more coherent then...
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 19:04:00 -
[44] - Quote
Diesel47 wrote: Fixed that for you.
The comparisons that do not count the reloads are stupid and shouldn't even be mentioned. They prove nothing in a real PvP scenario. When the reload comes up , you will die if you are using a single shield booster. You will never be able to tank your theoretical "138k ehp". So like I said, Unless you found an exploit that you are using to not reload these boosters.. Half of your post is basically worthless. It is a bunch of theory crafting that will never ever happen.
Moving on.
"dual ASB is stronger than active armor tanking." Ok so what? And armor buffer is stronger than shield buffer. This how CCP keeps shield and armor as two different things. If you are suggesting to make armor and shields perfectly the same then you should stop posting, because that is a terrible idea that will dull the game.
Plus a 480dps tank isn't even impressive. It will die to a single hurricane or drakes dps.
Also: An active tank being able to tank more than a buffer over a period of time is work as intended. So at this point you are arguing with the developers. Slaves or not, this is how the game is intended to be. And it is fine.
Also make your posts more clear so people can actually understand what you are saying. Currently it is a mess.
A few comments: - Those stats were before reload - eg your entire rant about how you'll die when you reload is kinda moot. - You do not in fact die when you reload. A Cyclone will die on the first reload if and only if it's taking more than 800 DPS. - Dual and oversized ASBs being stronger than a bonused active tank is in fact a major concern. - You say that a 480 DPS tank isn't even impressive, yet that's about what a dual rep Myrmidon tanks and people have always raved about that. It's about what an XL Cyclone tanked too - and people always raved about that too. Stories abounded of both of those tanking small gangs and killing people. Maybe there's more to the story than simple DPS vs Tank+EHP? ;-) - His post was more concise and clear than yours.
-Liang
Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1833
|
Posted - 2012.08.14 20:16:00 -
[45] - Quote
Pipa Porto wrote:Liang Nuren wrote: - You do not in fact die when you reload. A Cyclone will die on the first reload if and only if it's taking more than 800 DPS. - Dual and oversized ASBs being stronger than a bonused active tank is in fact a major concern. - You say that a 480 DPS tank isn't even impressive, yet that's about what a dual rep Myrmidon tanks and people have always raved about that. It's about what an XL Cyclone tanked too - and people always raved about that too. Stories abounded of both of those tanking small gangs and killing people. Maybe there's more to the story than simple DPS vs Tank+EHP? ;-) - His post was more concise and clear than yours.
Just to point out, 800 DPS is about what 2 BCs put out. Traditional active Tanking is great for limited sized engagements (with the ability to operate in said small engagements for a long time), and not very good for larger engagements. The ASB extends the envelope of Active Tanking usefulness in engagement size at the cost of engagement length. 480 DPS is a great tank when it keeps going, so the person trying to kill the Myrm has to keep breaking through that rep until the Myrm finally dies. With the ASB, you just have to put enough damage on to keep them repping, then kill them on the reload. Or with the dual ASB, either force them to run both (if Dual Large), or kill them when they run out of charges since, if they're Sub-BS, they're not going to be doing all that much with the rest of their fit (if Dual X-Large). If they're in a BS, keep them tackled with something small and keep swatting drones while you whittle away at their ASB charges, then kill them when they're out. Dual Oversized ASB fits do make great Bait though.
Yes, of course. However, I think that it's a bit of a stretch to say that it decreases the possible engagement length. In many ways, you can get superior long term performance out of an ASB simply because you would never have been able to effectively run that tank in a more traditional manner.
I did the math earlier in the thread, but an XL ASB Cyclone can tank 800 DPS for almost 5 minutes. Once you start looking towards bait fits with multiple oversized ASBs, the situation becomes truly ridiculous.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1834
|
Posted - 2012.08.14 21:06:00 -
[46] - Quote
Pipa Porto wrote: The ASB is different and powerful. It's going to take some time to get used to. I don't think you can really call it OP yet, since there are already very effective counters to it, and it's only been available for a short time.
The only counter to the ASB is bringing more friends. Even time isn't necessarily on your side. And yes, I think it's absolutely possible to call it OP when you're much much better off fitting ASBs to a Myrmidon than triple deadspace armor reps.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1840
|
Posted - 2012.08.14 23:39:00 -
[47] - Quote
Pipa Porto wrote: Or to extend the engagement until he runs out of charges. Not an option really for Buffer tanked fits, but perfectly valid for Active Tanked ships.
But it isn't necessarily a valid tactic for active tanked ships either. An XL ASB Cyclone can easily out last a regular XL Cyclone. And we haven't even started talking about how ASBs are better on a Myrm than triple deadspace reps.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1864
|
Posted - 2012.08.16 10:16:00 -
[48] - Quote
Tonight was awesome. I was unstoppable in my ASB Executioner!
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos
Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1918
|
Posted - 2012.08.20 18:11:00 -
[49] - Quote
Freezehunter wrote:*cough* sorry.
I fit up my Executioner with an ASB and I was able to tank a Vexor with it. Who says that Vexors are anti-frigate ships? 
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1935
|
Posted - 2012.08.20 23:22:00 -
[50] - Quote
Orakkus wrote:Liang Nuren wrote:I fit up my Executioner with an ASB and I was able to tank a Vexor with it. Who says that Vexors are anti-frigate ships?  -Liang I hope you don't mean this kill: http://eve-kill.net/?a=kill_detail&kll_id=14391358, cuz it looks like you fitting up two additional T2 Frigs and a Ruppy along with your ASB.
I didn't say that I killed him. I said that I tanked him. His neuts were enough to consistently turn off my guns and AB, but not enough to turn off the scram or (obviously) ASB. Or do you think it's just easy peasy to tank a neut Vexor in a no HP frigate.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1937
|
Posted - 2012.08.21 01:52:00 -
[51] - Quote
Orakkus wrote: But that is the whole point isn't it. How long did the battle actually last? Did you tank him for a while or just for the few moments that it took for your fleet to arrive? That Vexor's drone DPS was likely poor (no drone damage mods? Really?), and he didn't have any other weapon system available to him so, that is all he could rely on. Second, look at that Vexor config. No speed mods coupled with a 9k scram? Defense Field Purger Rigs? Shoot, considering how there were only five medium drones in the bay, he probably was trying to kill ya with his first flight of Medium drones (or did take the first flight of light drones out?).
A bad fit doesn't prove that ASBs are overpowered. If he had dropped in some short range blasters in place of the salvage gear and chased you with light drones instead of mediums, he probably would have ended your trip in short order, ASB or no.
A few comments: - Drone damage mods are very new, yet Vexors have a very old reputation as frigate killers. - A dual neut fit is a classic frig killing fit. Yet somehow it's now a "bad fit". - We scooped his Warriors when he died. - He took 17k raw damage from 2 frigates dealing ~100-150 EFT DPS each. I wasn't able to effectively shoot him at all.
Anyway, this is hardly an interesting outcome. I rather liked face tanking and solo killing a thrasher at 3km and a Hawk at 5km.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1940
|
Posted - 2012.08.21 04:29:00 -
[52] - Quote
Hrett wrote:I'm not going to lie - I hated the ASB at first as I thought it was a broken mechanic. I complained about it in the forums and cursed CCP for its ignorance. In fact, I think i did so in this very thread.
I was wrong.
I realize it's cool to be able to tank 5-7 battlecruisers for a couple of minutes, but that doesn't make you wrong earlier in the thread. It just means you've been seduced by an imbalanced game mechanic.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1942
|
Posted - 2012.08.21 04:59:00 -
[53] - Quote
Pipa Porto wrote: Except that you can't. As we detailed above, an X-L ASB Cyclone will hold off 2 BCs for ~5m, and 3 until it's first reload.
A Double X-L Maelstrom can tank about 1500 DPS (though you have to drop to 650s to fit) cold, which is about 4 BCs running both. Heated, it'll tank ~2k DPS, which will keep it alive against about 5 BCs, but only until reload, at which point it's 60k EHP buffer will disappear in 30s (45s to the 4 BCs it can hold off unheated).
So you can't tank 5-7 BCs for a couple of minutes.
A dual XL ASB Cyclone can tank 7 BCs at 500 DPS each (3500 DPS) until it runs out of cap boosters. That will take ~4 minutes. In that time it will tank 800k effective damage (~200k real damage).
-Liang
Ed: And yes, it will get the reload off. Easily. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1942
|
Posted - 2012.08.21 05:35:00 -
[54] - Quote
Hrett wrote: You are saying that a Cyclone with a single XL ASB running can tank 3500 dps? I presume that is max boosted and drugged and whatever else? Perhaps, but the Cyclone will cap out before the 5 mins and lose its hardeners I would guess. Id love to see this everyday fly around low-sec fit. ;)
Even if true, there are already armor and shield BS that can approach that number with longer cap stability I am pretty sure, but I dont do boosting alts, so Im not certain.
A reasonable top end for a non-faction fit ASB Cyclone is ~5200 DPS tanked per ASB. My personal Cyclone tanks about 4200.
-Liang
Ed: And no, you aren't getting volleyed there. You might remember the discussion from a couple of weeks ago about a 100k DPS Loki that should have capped out around 25k DPS tanked. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1942
|
Posted - 2012.08.21 05:41:00 -
[55] - Quote
Hrett wrote: Even if true, there are already armor and shield BS that can approach that number with longer cap stability I am pretty sure, but I dont do boosting alts, so Im not certain.
I didn't respond to this part, sorry. No, you can't beat that for cap stability since it basically doesn't use any. But still, I'm sure a triple/quad XL ASB Rattlesnake could get a better tank. I think one of the things that bothers me is that a Myrmidon is literally better off in every possible respect by fitting a standard T2 dual XL ASBs to triple deadspace armor reps.
But that's not really a problem with armor tanking - and truly both the old XL Cyclone and the triple rep Myrmidon were renowned for their ability to tank. That just goes to illustrate how out of whack these ASBs are.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1942
|
Posted - 2012.08.21 06:30:00 -
[56] - Quote
Hrett wrote:Post that fit up. Id love to see it. If you want get them nerfed, spreading that fit around will do it.
Sure, this is the fit I've been running with:
[Cyclone, XL Active Tank] Gyrostabilizer II Gyrostabilizer II Damage Control II Co-Processor II
Experimental 10MN MicroWarpdrive I X-Large Ancillary Shield Booster, Navy Cap Booster 400 Adaptive Invulnerability Field II Limited Adaptive Invulnerability Field I Warp Scrambler II
220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M 220mm Vulcan AutoCannon II, Republic Fleet Phased Plasma M Medium 'Knave' Energy Drain Small 'Gremlin' Power Core Disruptor I Small 'Gremlin' Power Core Disruptor I
Medium Anti-EM Screen Reinforcer I Medium Anti-EM Screen Reinforcer I Medium Anti-Thermal Screen Reinforcer I
Valkyrie II x4
With Standard Blue Pill (which I normally don't run), it tanks 5200 DPS. Without it, 4350. It's the source of my "800 DPS" test regarding reloads. I've been able to tank BC gangs with it, so I know for fact that this works.
Quote:But it sounds like to me that you are making an argument to nerf off-grid boosting though. At least that is my interpretation.
Not really, because the problem would still exist even with on grid links. Maybe you want to make the argument that ALL gang links are far too powerful? I could agree with that, sure - but there'd have to be some compensation from the gang boost nerf into the modules themselves.
Which brings us back to square one. That ASBs are hilariously OP.
-Liang
Ed: I do have to ask you: when in the **** would you ever use a non ASB shield booster now? I wouldn't even use a non-ASB shield booster for PVE. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1943
|
Posted - 2012.08.21 07:58:00 -
[57] - Quote
Hrett wrote:I dont have a problem with links. I just have a problem with offgrid links. They can be powerful if they are at risk. Right now they are not at risk.
I havent PvEd in years, I dont think, but I wouldnt use an ASB for pve because you simply dont need it, and the cap boosters take up cargo space. Sure, you could, but why?
But yeah - other boosters/reps are pretty useless now. Its why armor needs a similar-ish module.
Active tank revival is a good thing. They need to tweak it, but I am glad for the new options. Its been a while since we had a paradigm shift.
Welcome.
I don't really want to get into the links conversation again, but it's absolutely trivial to show that links (on grid or off) are problematic. Furthermore, the fact that every other rep in the game (armor or shield, deadspace or not) is now rendered useless because of the introduction of one module should be ringing some warning bells.
I mean, don't get me wrong - I like new options. But I like options, and right now the correct answer is to fit an oversized ASB or two to literally everything in small gangs.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1947
|
Posted - 2012.08.21 15:51:00 -
[58] - Quote
Pipa Porto wrote: With Strong Blue Pill and both ASBs going heated, I get a 3500 dps tank. Drop the prop mod, and you get another 1000dps of tank, but even assuming that pulsing your 2nd ASB could get you through the reload, the 2300dps tank one ASB gets you will only last about 45s to that 3500 dps incoming before you go Boom.
That just barely tanks those 7 BCs. Since it's heated, the ASBs last 45s before needing a reload (they might get 2 cycles of cap using boosts, for another 7s). Then the 3500 damage will go through the 35k Buffer in about 10s. So a Dual X-L ASB (Gimpy as its fit is), can tank those 7 BCs for 1m, then it dies.
It will not get the reload off. At all.
Your fit is bad. With Standard Blue Pill you can squeeze 5k+ per ASB, not both ASBs heated.
-Liang
Ed: And either way, CCP just made a dev post saying ASBs are too string. /shrug Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1947
|
Posted - 2012.08.21 15:57:00 -
[59] - Quote
CCP Fozzie wrote:
Discussion of tanking imbalances: So some people have been asking if we care about some of the design problems inherent in our current tanking situation, and if we're going to redesign these ships to compensate for these problems. Firstly, we are very aware of the many problems we're facing in tanking design at the moment. The balance between active and passive tanks, and between armor and shield (and honour) tanking are both in need of work. ASBs have made parts of this problem better (adding new interesting gameplay and making "active" tanking more popular) while making other parts worse (too good in many circumstances, and skewing the meta further towards shield). Armor and shield tanking balance suffers because mass (and velocity) penalties are far more severe than signature radius penalties in most circumstances, and to a lesser extent because of the difference between shield hitting at the start of a cycle and armor hitting at the end. This is especially harmful for active tanking Gallente blaster ships that need that speed to get within range. These problems are real and we are working on them, but the solution isn't to skew the ships themselves too far in the opposite direction. Our goals are to hit the problems at their source. That being said there may be things we end up doing to these ships to help smooth things out, such as reducing cycle times and/or tweaking the mass of the armor tankers down a bit. We're going to keep working on these ships up to and beyond release in the Winter.
I'd say he's exactly right. On the one hand, it's absolutely dead simple to tank 5-7 ships of the same size you are. On the other, that's just stupid.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1951
|
Posted - 2012.08.21 16:25:00 -
[60] - Quote
Hrett wrote: ASB fits, especially dual ASB fits, usually dont have secondary tanking mods. They NEVER have secondary cap mods. The Cyclone fit that Liang posted earlier is all well and good, but once a single neut turns off its two Invulns, its hosed. Neuts still work. They just arent all-powerful. Even without neuts, its cap only lasts 2 mins. Then it dies. Even a "normal" repper/booster fit should win 1 v 1 against an ASB fit because ASB dps is generally gimped it it fits an oversized booster (Liang's does ~451 dps - my dual rep thorax with standard exile can tank that). Now, you might have an issue with multiple ASB fits, but as I said - those might need tweaking.
Your dual rep Thorax with standard Exile won't have any capacitor to tank with - I can devote literally all of my capacitor to neuting you out. But that's kinda beside the point, because you say it lasts 1-2 minutes and then it's guaranteed to die. Except that I've battle tested the fit and it doesn't.
Try actually flying it. There's a reason I'm fitting 1-2 oversized ASBs to literally every ship I fly.
Quote:But ASB is not all powerful in all situations and it cant always tank gangs of 6-7 BCs. As I was typing in this thread last night and not paying attention, I derped into a gate camp in my (allegedly) all-powerful ASB Brutix. The result? Webbed, scrammed, neuted, alphaed because I had no buffer and my invuln was off. To be fair, I might have made it back to the gate if I had turned on my MWD before I was scrammed instead of just overheating it and not turning it on (dont play when you are tired and arguing or the forums kids  ) http://eve-kill.net/?a=kill_detail&kll_id=14399984
While you were doing this, I was tanking an AML Caracal and then a Hurricane with my ASB T1 frigates.
Quote: Are ASBs powerful? Yes. Was active tanking before them lackluster and/or limited? Yes. The ASB revives it. But they arent all-powerful. People will have to adapt. It will actually be "less of the same" buffer buffer buffer setups and we will see a different dynamic in small gangs. Thank the stars. I really hope this is the start of a paradigm shift for small gangs.
Now if they would just give us a good armor module that is similar.
IMHO, of course.
EDIT: I agree with CCP Fozzie. ;)
No, ASBs do not revive active tanking. Every other rep module - armor or shield, deadspace or not - is 100% obsolete. They allowed people to buffer fit when they're expecting to tank more than ~1500-3000 DPS and ASB fit otherwise.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1956
|
Posted - 2012.08.21 17:43:00 -
[61] - Quote
Both, really.
Quote: You tanked the AML caracal for 70 seconds? Or less than 54? Whatever it was, it wasnt long enough. I presume he drove you off because he isnt on your killboard. Working as intended.
I actually tanked him for quite a while. It was taking something around 3-6 volleys per ASB boost. Eventually I decided I couldn't break him even with Gleam and just warped out. Turns out he was a no prop mod Disruptor only Caracal. He called it a "fleet anti frigate fit".
Quote: And you have lost 3 ASB frigates in 1 v 1s this month. They are not invincible, even solo.
Yeah, so let's talk about those: - Executioner vs Executioner: I totally derped and didn't set my ASB up for pulse boosting. I sent through 3/4s of my charges while trying to figure out WTF was going on with my booster. - Executioner vs Atron: Not quite as bad as the last. But it turns out that blaster ships aren't going to do much to an Executioner at 8km. Also, the ASB craze is perhaps the biggest boost that Amarr has ever gotten. - Thrasher vs Executioner: I believe he said he was scram + dual web + armor fit and I started the fight at 1km. Even still, I feel like this fight was winnable if I'd focused on gleaming him down.
Quote: Im not attacking your ability or your killboard. I have lost lots of ships this month, many in derpage fasion. The point is that people are saying that ASBs make ships near invincible, and they simply dont. They are not an iWin button.
I know. But the simple fact of the matter is that 6 months ago people were saying it was IMPOSSIBLE to tackle a dual neut Hurricane in a non-gimmick frigate. 6 months ago people were saying it was IMPOSSIBLE to kill Vexors and other anti-frigate ships with frigates. Now I do it with alarming regularity.
And that totally neglects things like tanking entire fleets with my Cyclone.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1957
|
Posted - 2012.08.21 18:37:00 -
[62] - Quote
What's that? People lose ships when they make major derps? News at ******* eleven. The truth of the matter is that it takes me ******* up by the numbers for me to lose a ship - even without gang bonuses and implants. And make no mistake, all of these kills have been without implants or gang bonuses.
What you're showing here is that no fit and no criteria will ever satisfy you. I could take an Executioner and solo dozens of ships that by all rights should have killed me. And you'd say that every single one of them was pilot error or a fail fit for whatever reason. But do you really believe me to be so much better at flying my ships than my enemy that the law of averages isn't going to catch up some time?
-Liang
Ed: Really, your commentary on the Thrasher is just priceless. It's a SHIELD FIT EXECUTIONER. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1959
|
Posted - 2012.08.21 20:05:00 -
[63] - Quote
Beachura wrote: You don't seem to understand this simple fact:
The Ancillary Shield Booster, is a DIRECT counter to the neutralizer. What do you not understand about that?
The cap booster is a direct counter to the neutralizer. The ASB is a direct counter to small gangs.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1966
|
Posted - 2012.08.22 00:10:00 -
[64] - Quote
Orakkus wrote: In fact, I think I may know of a way to test that might actually prove me wrong. Fly your ASB Executioner and compare its combat survivability against buffer shield tanked interceptors and AFs in 1 vs 1 combat. Both of those Tech 2 ships should easily outclass your Executioner. If they don't, then yes.. you would be correct that ASBs at the frigate level are overpowered.
Edit: Just make sure those T2 Frigates aren't failfits.
To you, no ship will ever be correctly fit if I manage to kill it in an ASB fit ship. But sure, I'll keep my eye out for anyone that's flying a ship that isn't ASB fit. Why they'd do that is beyond me.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1978
|
Posted - 2012.08.22 16:03:00 -
[65] - Quote
Hrett wrote: But they are not a direct counter to small gangs. A single Hurricane with dual neuts can cap out Liang's single-booster fit posted earlier. With both invulns turned off it tanks a whopping 32dps during reload. Even with its invulns ON, it tanks 44 dps. It will die during its first reload probably. It will die during its second for certain.
It's got nos to counter neuting, and it's cap use isn't that high. The invulns have stayed on during battle testing, despite me neuting myself completely dry.
Quote: In fact, I would bet money that a regular XL shield booster Cyclone or Blaster Dual Rep+1600 plate Myrm or Armor Cane or Ham Drake (or perhaps even armor buffer Myrm) can solo one (the buffer ships will be close). Maybe a Dual Rep Brutix (but not sure because of the lack of a neut). I am pretty sure that each of these ships will kill it during its first reload with the addition of a single T1 combat frigate like an Incursus or a Merlin, if you really want to test the "counter to small gang" thing. The frig just needs to stay out of range until reload and then come in and apply dps.
God dammit man will you ******* listen? The ship must be taking eight hundred DPS in order to pop my Cyclone during its first reload. A regular XL Cyclone is going to be doing significantly less than that, therefore at best it will pop my cyclone late in its second reload. Furthermore, a regular XL cyclone is going to struggle to keep its shield booster running under the heavy neuting my ship is capable of. It will not win, period.
A dual rep Myrm will have the same problem. A slaved armor Cane will die before I even reach my first booster reload. Drakes will die before I reach my second reload... though their damage is low enough that they may not even push me to a reload at all. Honestly, the ship I'd be most concerned about is none of the ships you mentioned, but instead a slaved armor Harbinger. The ASB craze is the largest buff Amarr has ever seen.
And really, I'm not talking out my ass here. My ASB cyclone is battle tested. It works almost arbitrarily better than you're giving it credit for.
Quote:even if it tanks 5000dps during its cycle - its what it tanks after that first 54 seconds that will make the difference.
And that's what you're mistaking. If I'm fighting a Brutix dealing 800 DPS, I won't reload at 54 seconds. I'll reload at 5000 / 800 * 54 = 324 seconds into the fight. And to make that perfectly crystal clear: An XL ASB cyclone can tank 800 DPS for five minutes before the first reload. It'll actually pop somewhere around the 6 minute mark.
Quote:Again - I will keep an open mind. Perhaps you are right. Test and settle it. I would come do it myself tonight, but I am pretty sure my wife will be having a baby by then, and I will have other things to do. :)
Congrats!!
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
1978
|
Posted - 2012.08.22 19:06:00 -
[66] - Quote
Hrett wrote:Are you talking solo with no boosts? I don't think so. Either use boosts for both ships, or use boosts for neither, but don't use them for just one. Let's compare apples to apples here.
I understand the theory - do the 1 v 1s and test it. It will prove you are right.
Of course I was assuming boosts for both ships. But it's awfully had for a Tengu booster to matter when you don't have the capacitor to consistently run your tank. The slaved armor buffer fits were also obviously assuming links.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
2001
|
Posted - 2012.08.26 21:31:00 -
[67] - Quote
I'm not going to take the approach that the pro-ASB side has done and claim that any killmail without absolutely perfect fittings or not going the exact way that I would predict is not admissible evidence. Instead, I'm going to say that this is a fantastic killmail for proving my point. We know these things from the killmail: - He did not have implants - He did not have links - He tanked 39k raw damage - He tanked 76k EHP (10k hull, 8.5k armor, 56.5k shields) - He tanked 29.8k shield HP which means he almost certainly had 15-16 boosts from the ASB - He made it through the first reload - He had no cap boosters in his ASB at the end of the fight - He had no cap boosters in his cargohold at the end of the fight
The take home lesson here is that your 54 second claim is false (108 seconds if he'd bothered to bring some cap boosters along). A bit more research shows us that the Talos in that kill was also almost certainly ASB fit. 
So you got 15 people to blob a Cyclone. Yes, I would expect it to go down rather quickly. That rather dramatically exceeds the maximum DPS tanked even with implants, links, and pills.
Quote:Say it out loud: "54 seconds."
That is how long they are awesome for. 54 Seconds. They might need a fitting increase to discourage dual oversized fits, but otherwise:
54 seconds.
I've already thoroughly debunked that 54 seconds claim.
Repeatedly.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
2001
|
Posted - 2012.08.27 02:40:00 -
[68] - Quote
Hrett wrote:Liang Nuren wrote:
I've already thoroughly debunked that 54 seconds claim.
Repeatedly.
-Liang
Pardon me, but I must have missed it. I have yet to see a single kill board link or pvp video that shows a single ASB setup is op. They are vulnerable every 54 seconds (or whenever your DPS forces them to reload). If the attackers survive (~500ish dps in your example) past 54 seconds (or whatever the reload time becomes) and have enough dps, the ASB ship dies. If you don't have enough dps (800 in your example) the ASB ship will live. Sounds ok to me. Post examples. CCP still appears to have an open mind. (at least about the multi setups). I have an open mind. Our theory crafting and EFT warrioring is fun, but evidence rules. Post kill mails or pvp videos that prove single setups are op (and don't look like other pvp mails/videos where normal armor/shield boosting ships eat entire gangs - Nerf Kessah Domis and Kil2 Megas and Geddons and Triple rep Myrms and pwnage Maelstroms and Hypes!). I'd love to see them. If they show what you guys are claiming, Ill post it in Test server feedback myself.
I love how you totally ignored the meat of that post which illustrated it... yet again. The funny thing is that this thread is littered with me posting killmails that simply should not have ever happened.
-Liang
Ed: Removed well deserved snark. Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
|

Liang Nuren
Heretic Army Heretic Nation
2003
|
Posted - 2012.08.27 07:31:00 -
[69] - Quote
Hrett wrote:I read that part and I did ignore it. "It shouldda had links and implants and god knows whatelse" didnt seem to be something I needed to respond to (because we arent talking about the need to nerf boosts right now). Anyway - I guess you are taking me hyper-literally and I am being a bit hyperbolic. I think you understand my point though, as I detailed in the above post and others before it, that I am saying they are weak whenever they have to reload. That is a balancing factor. Admittedly, that reload may not take place at exactly 54 seconds. It might be longer depending on the incoming dps. It might be shorter depending on if you have to overheat it. It might be exactly 54 seconds. Regardless, when it reloads, it is vulnerable. It can be alphaed too. It has weaknesses. That is the point. My point still stands, I havent seen any linked evidence that shows that single ASB setups are OP. (And no, the honor tanked Typhoon kill doesnt convince me.  )
ASB Tanked Talos was their primary while I wrecked them in the Oracle from range http://kb.heretic-army.biz/?a=kill_detail&kll_id=28971 http://kb.heretic-army.biz/?a=kill_detail&kll_id=28972 http://kb.heretic-army.biz/?a=kill_detail&kll_id=28974 http://kb.heretic-army.biz/?a=kill_detail&kll_id=28973
ASB tanks http://kb.heretic-army.biz/?a=kill_detail&kll_id=29491 http://kb.heretic-army.biz/?a=kill_detail&kll_id=29858 http://kb.heretic-army.biz/?a=kill_detail&kll_id=29859
ASB Solo (Face tanked all of these): http://kb.heretic-army.biz/?a=kill_detail&kll_id=29487 http://kb.heretic-army.biz/?a=kill_detail&kll_id=29493 http://kb.heretic-army.biz/?a=kill_detail&kll_id=29496
But yeah, at least one mod on all of those ships is wrong therefore they obviously don't matter. It's not 100% perfectly in your favor, therefore it doesn't matter. I'm sure I could go through the rest of the KB and check for outrageous **** that my corpies have done purely because of ASBs.
Quote: First, I know for a fact that the Talos was also XL ASB fit. So take from that what you will. But damage is the ultimate issue here, because we are talking about tank, right? So, regardless if it was eleventy-billion seconds, or 5 seconds, the ultimate point is that it took 39k raw damage. Then it died. Even if it had not run out of boosters, that Ion Talos would have finished eroding its buffer during the second reload, and the Cyclone would have died then (or the Cyclone would have eroded the Talos' buffer and killed it during its reload - which is the same point). If there were any second ship with the Talos of cruiser size or above, the Cyclone would have died during its first reload. If it was linked and boosted up the wazoo, and took multiples of 39k damage, if that was compared to a similarly boosted armor or shield fit, I suspect those numbers wouldnt be OP either, relative to the others.
Regardless, Im not going to argue any more, though I might come back to post some kill mails that may support either position. We have shouted the theory craft. We have beat the horse. Lets look for evidence (either way).
So the only thing that can take out an ASB fit is range tanking and waiting eternity for it to die or ASB fitting yourself. On a side note, I had a corp mate that tanked 2 close range gank canes and an Ishtar through 2 full reloads without taking any armor damage. And yes, I have it on fraps.
-Liang
Ed: We calculated it at ~2600 DPS for 04:18, and he could have kept going. Another cycle finished loading right as he was dipping into armor Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2055
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Posted - 2012.09.05 22:52:00 -
[70] - Quote
Gitanmaxx wrote: So lasers were balanced because they had high damage on hit countered. by all their huge downsides, fair enough. Then projectiles and hybrids were buffed to match. And how exactly is that still balanced? Aren't all of the detriments of lasers outdated then?
IMO, no. Lasers are still a fantastic weapons system.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2087
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Posted - 2012.09.09 00:49:00 -
[71] - Quote
Hrett wrote:Their buffer is terrible, and they can be broken by 1-3 similar sized ships, even before their charges run out (depending on the situation).
This is not true, even neglecting implants, links, and boosters. I've done it way too many times for it to be true.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 03:04:00 -
[72] - Quote
So you're perfectly happy trading one "must-fit" for another "must-fit" instead of introducing actual variety to the game? Ships like the Myrm are better off fitting a T2 mod/T1 rig ASB fit than with a deadspace mod/T2 rigged triple deadspace rep. Do you honestly think that the situation with ASB is largely acceptable and that armor is just that bad?
Seriously?!
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Liang Nuren
Heretic Army Heretic Nation
2095
|
Posted - 2012.09.10 03:47:00 -
[73] - Quote
Meh, I used to active armor fit all the time. Now I feel compelled to fly shields all the time.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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